
Kcrolim verbs are concepts or ideas that have been conceived from different cultures in Tamriel such as the patterns used for learning about a culture and how they survived in the past for a historical basis on the concepts used previously for current verbiage used from the structures of the past in order for players enjoying future structures such as the materials used in a building block
The conception of a Dwarven ruin helps the example structure Sweetwater Cascades or Stillwaters Retreat for players thinking of settling in an area. The dragon or dwarven language are difficult languages to understand if a player has never heard or studied the languages, so the language can be for players that have a character that is related to a culture or the player interested in a culture will most likely build upon the language of a specific culture whereas a player that does not build upon a culture or is not involved with the building block cannot be part of the verb
Learning the verbs in Kcrolim, players understand the concepts for the territory another player in Elder Scrolls Online might not understand the concepts and ideas of another series in ESO that abstract ideas are not foreign to a mass population in another land throughout Nirn
The game is meant for one territory that has been built for the purpose of having a firm foundation with players living in Nirn
